Zone
From Wiki001
(Redirected from Zone Properties)
The zone window. From here you can edit the triggers and preferences for the zone .
A zone is an area which activates an event, and may optionally be used as blocking. When a character or vehicle does one of many things that trigger the zone, the events on the activated zone start to happen.
Contents |
Options
- Initially Disabled
- Will make the zone not activate its triggers until Enable/Disable Zone is used.
- Act as Blocking as well
- Will make the zone act as if it were Blocking, which will naturally also prevent certain triggers from being activated.
Triggers
The following is a list of things that activate a zone:
- Action Key Pressed Beside Zone
- plays an event when a player presses the action key while having their main character face the zone.
- Action Key Pressed Being Above Zone
- plays an event when a player presses the action key while having their main character standing above the zone.
- Touched By Playable Character
- plays an event when any party member of the player walks onto the zone (or is placed using Position Character.
- Touched By Non-Playable Character
- plays an event when any character that is not part of the party of the player walks onto the zone (or is placed using Position Character.
- Touched By Vehicle With Player Inside
- plays an event when the player drives onto the zone with a vehicle (or is placed using Position Vehicle.
- Touched By Vehicle With Computer Inside
- plays an event when a vehicle not being controlled by the player drives onto the zone (or is placed using Position Vehicle.
- Hit By Weapon Used By Player
- plays an event when any party member of the player attacks a zone, either by using a melee or ranged weapon.
- Hit By Weapon Used By Computer
- plays an event when any character that is not part of the party of the player attacks a zone, either by using a melee or ranged weapon.

