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Zone

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A zone is an area which activates an event, and may optionally be used as blocking. When a character or vehicle does one of many things that trigger the zone, the events on the activated zone start to happen.

Contents

Options

Initially Disabled
Will make the zone not activate its triggers until Enable/Disable Zone is used.
Act as Blocking as well
Will make the zone act as if it were Blocking, which will naturally also prevent certain triggers from being activated.

Triggers

The following is a list of things that activate a zone:

Action Key Pressed Beside Zone
plays an event when a player presses the action key while having their main character face the zone.
Action Key Pressed Being Above Zone
plays an event when a player presses the action key while having their main character standing above the zone.
Touched By Playable Character
plays an event when any party member of the player walks onto the zone (or is placed using Position Character.
Touched By Non-Playable Character
plays an event when any character that is not part of the party of the player walks onto the zone (or is placed using Position Character.
Touched By Vehicle With Player Inside
plays an event when the player drives onto the zone with a vehicle (or is placed using Position Vehicle.
Touched By Vehicle With Computer Inside
plays an event when a vehicle not being controlled by the player drives onto the zone (or is placed using Position Vehicle.
Hit By Weapon Used By Player
plays an event when any party member of the player attacks a zone, either by using a melee or ranged weapon.
Hit By Weapon Used By Computer
plays an event when any character that is not part of the party of the player attacks a zone, either by using a melee or ranged weapon.

Scripting

Events

Properties

Blocking
Non-zero if the zone is acting as blocking.
Name
Name of zone which can be used to identify when using "this".
Disabled
Non-zero if the zone cannot be activated.
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