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Tile-Set (resource)

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An example of a tile-set
An example of a tile-set

A tile-set is a 256x256 pixel square that holds 64 items (each tile being 32x32 pixels) that will make up your game world. Anything you see in the map that you cannot directly interact or pick up is part of a tile-set. Within Map001, one is currently able to flip a tile vertically and/or horizontally to produce quick variations.

See Draw for its use on maps.

Animated Tiles

Before you would have to chose if a tile-set was an animated one, but now you can make animated tiles within the tile-sets. Every single tile can be animated, deriving from multiple tiles that make up the tile-set. One may have more or less animations than the number of actual drawn tiles.



Editing Tiles

You can now select an amount of tiles you want to edit. Right click the preview box and hit edit to edit the amount of tiles you selected. This way you can edit a tile or more at a time, which makes things a lot easier.

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