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Tile-Set (resource)

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An example of a tile-set
An example of a tile-set

A tile-set is a 256x256 pixel square that holds 64 items (each tile being 32x32 pixels) that will make up your game world. Anything you see in the map that you cannot directly interact or pick up is part of a tile-set. Within Map001, one is currently able to flip a tile vertically and/or horizontally to produce quick variations.

See Draw for its use on maps.

Animated Tile-Set

Alternatively, a tile-set may be deemed an animated tile-set, which may hold up to 64 unique animations (at 32x32 pixels). This results in every single tile being derived from multiple tiles, that make up an animated tile. One may have more or less animations than the number of actual drawn tiles.

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