001 Action / RPG Maker


Show Inn

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Enters a predefined inn interface, which can be used to allow the player to sleep to regain all their stats.

Contents

Options

Greeting Text

Text that appears at the beginning, which will automatically include the choices for sleeping or not sleeping. Example: "Welcome! Would you like to take a rest for $50?"

Price

Amount of money it costs the player to sleep.

Yes Button Label

Text used for the choice of sleeping. Example: "Sleep"

No Button Label

Text used for the choice of not sleeping. Example: "Leave"

Good Night Message

Text that appears after the player chooses to sleep.

Cannot Afford Message

Text that appears after the player chooses to sleep, but does not have enough money.

Branching

If a transaction is made, the left path is taken. If a transaction is not made, the right path is taken.

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